module Base
{

	item RFNGP_PistolCase_Glock
	{
		DisplayName = PistolCase_Glock,
		DisplayCategory = Container,
		Type = Container,
		Weight = 0.5,
		Icon = PistolCase,
		Capacity = 4,
		CloseSound = CloseProtectiveCaseSmall,
		OpenSound = OpenProtectiveCaseSmall,
		PutInSound = StoreItemProtectiveCaseSmall,
		MetalValue = 15,
		ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
		ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
		RunSpeedModifier = 0.99,
		WeightReduction = 50,
		WorldStaticModel = GunCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_PistolCase_HKM23
	{
		DisplayName = PistolCase_HKM23,
		DisplayCategory = Container,
		Type = Container,
		Weight = 0.5,
		Icon = PistolCase,
		Capacity = 4,
		CloseSound = CloseProtectiveCaseSmall,
		OpenSound = OpenProtectiveCaseSmall,
		PutInSound = StoreItemProtectiveCaseSmall,
		MetalValue = 15,
		ReplaceInPrimaryHand = Bag_PistolCase_RHand holdingbagright,
		ReplaceInSecondHand = Bag_PistolCase_LHand holdingbagleft,
		RunSpeedModifier = 0.99,
		WeightReduction = 50,
		WorldStaticModel = GunCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_Moss
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_Moss,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_1187
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_1187,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_SPAS12
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_SPAS12,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_AR15
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_AR15,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_AK47
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_AK47,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_RK62
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_RK62,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_Galil
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_Galil,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_M16A1
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_M16A1,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_ColtCommando
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_ColtCommando,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_G3
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_G3,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_RemingtonM24
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_RemingtonM24,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_M60
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_M60,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 12,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_M249
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_M249,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 12,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

	item RFNGP_GunCase_AA12
	{
		/*DisplayName = Rifle Case,*/
		DisplayName = RFNGP_GunCase_AA12,
		DisplayCategory = Bag,
		Type = Container,
		Weight = 1,
        Icon = RifleCase_HardBlack,
		CanHaveHoles = FALSE,
		Capacity = 7,
		CloseSound = CloseProtectiveCaseLarge,
		ClothingItem = Bag_RifleCase_RHand,
		OpenSound = OpenProtectiveCaseLarge,
		PutInSound = StoreItemProtectiveCaseLarge,
		ReplaceInPrimaryHand = Bag_RifleCase_Police_RHand holdingbagright,
		ReplaceInSecondHand = Bag_RifleCase_Police_LHand holdingbagleft,
		RunSpeedModifier = 0.97,
		WeightReduction = 50,
		WorldStaticModel = RifleCase_Ground,
		Tags = NeverEmpty;FirearmLoot,
	}

}